gamingmmounity

MMO design framework

Create modular components for indie developers to build MMO prototypes. Focus on economies and social systems.

Why now

Indie game devs want MMO mechanics but lack infrastructure knowledge.

Who for
Indie game developers
Business model
Asset store sales
Effort
A few months

Small teams avoid MMOs due to networking and persistence complexity.

Unreal/Unity plugins handling player economies, guild systems, and item persistence.

Indie studios would pay for tested solutions over building from scratch.

Start with basic inventory and trading systems.

Competing with established game middleware.

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MMO design framework — Ideas