Graphics developers spend hours debugging shader code due to obscure errors and lack of visibility into the rendering pipeline. Build a visual debugger that helps identify and fix shader issues in real-time. Game and graphics developers would pay for better debugging tools. Start with basic visualization of shader outputs and errors. The biggest risk is integrating with diverse graphics engines.
shadersdebugginggraphics
Shader debugging tool
Create a visual debugger for shader code. Targets graphics developers.
Why now
Shader bugs are notoriously difficult to diagnose and fix.
- Who for
- Game and graphics developers
- Business model
- Paid software licenses
- Effort
- A few months
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