Designers and developers need plugins to extend FigCraft's functionality, similar to Figma's plugin ecosystem.
You'd develop Rust-based plugins for common design tasks, prototyping workflows, and integrations with developer tools.
Plugin sales and premium features would generate revenue from early FigCraft adopters.
The MVP could be a single useful plugin like a color palette generator.
The biggest risk is FigCraft failing to gain significant market share.