Indie game developers often struggle to find affordable, high-quality assets in specific styles. Brutalism and other niche aesthetics are underserved.
Produce modular asset packs—characters, environments, UI elements—in popular but underserved styles. Sell them on game asset marketplaces.
Target indie developers who want to save time and money on art production.
Start with a small pack focused on one style (e.g., brutalism UI elements).
The biggest risk is saturation in generic asset packs, so focus on unique styles.