Developers working on 3D graphics often struggle with rendering large numbers of triangles efficiently. A tool that optimizes triangle rendering could help them achieve better performance. Game studios and simulation companies would pay for such a tool to improve their applications. The first version could focus on optimizing triangle stripping and reducing draw calls. The biggest risk is competing with established rendering engines that already offer optimization features.
Optimized triangle rendering for 3D graphics
Build a tool that optimizes triangle rendering for real-time 3D graphics. Target developers working on high-performance applications like games or simulations.
Why now
With the increasing complexity of 3D models, developers need better tools to handle billions of triangles efficiently.
- Who for
- 3D graphics developers
- Business model
- License fees for studios
- Effort
- A few months
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