Game developers often spend weeks coding visual effects from scratch. A toolkit offering prebuilt effects would save time and effort. Game studios or indie developers would pay for this. Start with a small set of effects and expand based on feedback. The biggest risk is competing with established game engines.
Visual effects toolkit for game developers
Build a library for game developers to easily add visual effects like particle systems or shaders. This simplifies complex graphics programming.
Why now
Game development is booming, but visual effects remain challenging to implement.
- Who for
- Game developers
- Business model
- Paid library or subscriptions
- Effort
- A few months
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